How to Build an AR/VR Company

6:00 pm — 7:30 pm
Thursday, April 13, 2017
Harvard Innovation Labs - Classroom


The Harvard Innovation Labs just opened its new AR/VR studio!

But what kinds of things can virtual and augmented reality be used for? What kinds of products can be made with this exciting new technology?

Come to Harvard Innovation Labs for our second AR/VR Panel, this time featuring 3 entrepreneurs focusing on the cutting edge of AR/VR technology!

Who are our panelists?

Ramses Alcaide

Ramses is a researcher who has worked extensively to develop brain-computer interface (BCI) technology for people with amputations, children with cerebral palsy and people with amyotrophic lateral sclerosis.  His honors include the Neuroscience Innovator Award, National Science Foundation Fellowship, and Ford Foundation Fellowship.  He is also the inventor and CEO of Neurable, a brain-computer interface allows people to control software and devices using only their brain activity.  Neurable transforms augmented and virtual reality by placing the user’s mind in the center of the experience. Through Neurable, AR and VR can finally achieve their full potential using the power of your mind.  In December, they raised a $2,000,000 seed round.  

Andrew Feinberg

Andrew is a co-founder and Chief Operating Officer of TimeLooper, a virtual reality company focused on brining amazing historical moments to life at the locations where those events occurred. Prior to co-founding TimeLooper, Andrew was the CEO and facilitated the sale of Courtroom Connect, a Legal Media Company. Andrew received his MBA from HBS in 2009 (section H) and his B.A. from Middlebury College.

Aymeric Vigneras

Aymeric is the CEO of SharalikeVR, a VR app that dramatically changes the way people are sorting, enhancing and sharing their pictures, video and documents.  Prior to SharalikeVR, Aymeric was CEO of Cambridge Interactive Development Corporation (CIDC), an internet-based software company headquartered in Cambridge with a 2010 revenue of $100M, 300 persons.  They have currently raised $1.65 million in 3 rounds.



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How to Build an AR/VR Company
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